Calender

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Contents

Significant Features

Astronomical

  • 1 World (Phoria)
  • 2 Moons
  • 1 Apparent solar light-source

Magical/Physical

Game Day

1 Phorian (game) Day (measured from noon to noon) = 4 Earth hours

Night

Effects of night-

  • reduced illumination.
  • alterations to Magic.
  • alterations to some creatures.
  • NPC scheduals (diurnal -> rest, nocturnal -> active).

Game Week

  • 1 Phorian (game) week = 1 Earth day / 1 Lunar cycal (fast moon)
  • 1 Phorian (game) week = 6 Phorian (game) days

Day Names

  1. Mishre (new moon)
  2. Tharin (waxing crescent)
  3. Torin (waxing quarter)
  4. Saled (full)
  5. Dammen (waining quarter)
  6. Fre (waining crescent)

Game Month

  • 1 Phorian (game) month = 1 Earth Week / 1 Lunar cycle (slow moon)
  • 1 Phorian (game) month = 7 Lunar cycles (fast moon)
  • 1 Phorian (game) month = 42 Phorian (game) days

Game Season

  • 1 Phorian (game) season = 3 Phorian (game) months or Earth weeks
  • 1 Phorian (game) season = 126 Phorian (game) days

Game Year

  • 1 Phorian (game) year = 4 Phorian (game) seasons
  • 1 Phorian (game) year = 12 Phorian (game) months or Earth weeks
  • 1 Phorian (game) year = approx 3 Earth months
  • 1 Phorian (game) year = 504 Phorian (game) days

Month Names

  • Spring
    1. Thaw (Thaw 1: new year's day)
    2. Melt
    3. Rain (Rain 42: Equinox)
  • Summer
    1. Growth
    2. Heat
    3. Storm (Storm 42: Summer Solstice- longest day of the year)
  • Autumn
    1. Harvest
    2. Color
    3. Chill (Chill 42: Equinox)
  • Winter
    1. Frost
    2. Snow
    3. Ice (Ice 42: Winter Solstice- shortest day of the year)
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